How to Combat the Political Police

Appendix Three

Infiltrators and Agent Provocateurs

Considering the nature of state power, and therefore knowing how political police operate, it is important for nationalists to be aware of how infiltrators and agent provocateurs operate to undermine patriotic/nationalist organisations, and how to recognise such creatures.

They can come in all shapes and sizes, and from all types of backgrounds. A common attributes are that they will give hardly any money, and will do hardly any work, for the organisation (although this does not necessarily apply to the dedicated professional infiltrator).

There are two main aims of infiltration:
  1. Disruption or destruction of the Party.
  2. To gather information (to enable disruption or destruction of the Party).
One main way "plants" work is by spreading rumours (as a way of causing disunity within the Party). This works best of all with several plants involved. When a member gets a rumour from two or three seemingly independent sources, then he or she will easily be convinced of the authenticity of the information.

The best targets for plants are those members or leaders who work the hardest, contribute the most, and/or are the most effective people in the organisation. By destabilising, or removing such people from the Party, the plants will have lowered the organisation's effectiveness.

How do plants work?

(For ease of writing style, the plant's hardworking victim will be referred to here as "BILL").

1) Attack the victim's financial integrity.
This is the oldest trick in the book for infiltrators, to intimate that BILL is syphoning off Party funds.
Plant No. 1 says he never gets a receipt when he asks for one.
Plant No. 2 will "know" of cash sent in the mail to BILL, and BILL pocketed it.
Plant No. 3 will indicate that BILL enjoys a rich lifestyle.
These rumours will ensure BILL will no longer be treasurer.

2) Replace good men with vermin.
Getting rid of a hard-working treasurer, or any other Party officer, leaves an unplanned and urgent vacancy.
Plant No. 4 will be only too willing to accept a key position in the Party.
-- A plant Chairman can disrail the Party by inertia, financial mismanagement, misdirecting activities, and creating/encouraging divisions within the Party.
-- A plant Treasurer can misdirect, misuse, or steal Party funds.
-- A plant Membership Secretary can disappear with the membership records, not only to hand them over to the political police, but also so as to disrupt relations between the Party and its members. Those members who subsequently receive no communications may become really annoyed with the Party, and therefore not make contact again.

3) Talk of inability in crucial positions.
The plants say "BILL can't be trusted with that confidential information (or crucial position), he talks too freely, can't keep anything confidential, is inefficient, etc. - BILL should be replaced".

4) Attribute statements.
BILL said "I am the most powerful man in the Party".
This is a good one. People will think BILL is an ego-maniac.

BILL said "I am the most dangerous man in Australia".
Anyone hearing this will write BILL off as a fruit-cake.

5) Link members' businesses with the Party.
"BILL is making a fortune charging the Party for his services, while other members give their time and effort for the good of the Party".

6) Start vague rumours.
These can be used to good effect.
"I could tell you a lot about BILL, but I'd better not say anything".

7) Slander members' morals.
"BILL fancies so-and-so's wife/girlfriend", etc.
Rumours of adultery/infidelity can especially be used turn off female members of the Party.

"BILL is actually a secret homosexual (or paedophile)".
This is an easily used rumour that can be devastating, but virtually impossible for BILL to prove his innocence.

8) Play on fears.
In one organisation, a plant toured Party meetings telling all and sundry that there was a $2,500,000 law suit pending against the Party and that the members were all about to lose their homes. It was all lies, but the plant frightened off masses of members.

9) Fabricate stories.
"BILL did XYZ bad thing". A thousand variations are available to those who attempt character assassination.

10) Incite violence.
A classis role of agent provocateurs is to incite violence. Plants may advocate the use of violence as a means for the Party to gain its objectives. The hope is that the Party may come to be regarded as comprising dangerous, violent, or terrorist elements. In classic infiltration operations overseas, plants have encouraged gullible young members to embark on violent or other criminal activities, whereupon these naive members have been jailed while the organisation receives the full smear treatment from the media and government.

11) Smear by letter or circular.
Putting smears in a circular to all members can really disrupt the Party. The members don't know what to believe, and they don't need or want to be involved in Party in-fighting.

Does BILL or the Party have the time, money or resources to contact everyone and counter the smear? And if he does, the smear has been effective anyway because it has used up BILL's time and resources. And usually, when enough muck is thrown, some mud always sticks to the victim.

12) Destroy meetings.
Plants can bore members or drive them to distraction at meetings by copious use of procedural motions, points of order, continuous amendments, frivolous motions, etc. Plants can be obnoxious, bore the meeting with long speeches, or simply take the meeting off on a non-productive course.

13) Encourage constant fine-tuning.
Plants can keep you working forever on the Party's constitution, policies, party structure, etc. They can divert efforts to get new members, put out materials, and other productive endeavours. They may suggest ideas or campaigns that will be unproductive, time-wasting, keep you running in circles, and in directions that will not attract members.

14) Gather information.
It is extremely important to remember that disruption of the Party is not the sole goal of a plant. Information gathering is just as important. Plants will always be seeking information on the Party.

What can be done to combat plants?

1) Have strict rules on membership.
Only Cadre-Members should be involved in running the Party. Attaining Cadre-Membership should not be easy. Only tried and true people should hold office in the Party. We cannot allow people to reach the top by short-term service and/or donations; they need to have a proven track record in the Cause.

2) Limit giving out information (use the "need to know" rule).
All bits of information, whether large or even seemingly insignificant, are important to the political police. In all dealings, with all members (and especially with non-members), information should only be given out on a "need to know" basis. Before asking a question, ask yourself if you need to know. Likewise, if others are seeking little-known or confidential information, remind them of the "need to know" rule.

While we should always welcome questions about the Party's policies and aims;
Be wary of people who are always asking questions about the organisational structure of the Party, especially questions about: members' names and addresses, membership numbers, the strengths and weaknesses of the Party, Party officials and activists (who does what; who are the activists, ideologues, intellectuals, committee members, office-holders, financial contributors - with this information the political police will seek to neutralise the driving forces within the Party).

3) Be suspicious of anyone who spreads malicious gossip about others in the Party, especially about Party leaders (for example, remember that accusations of pilfering from Party funds are a favourite tactic of disrupters).

When a whisperer draws you aside and fills your ear with rumour or innuendo, always:
A) Ask the gossiper to state where the story actually came from.
B) Write down what was said, who said it, and when.
C) Report any such situation to a Party official. If the matter has inter-state connotations, also report it to an inter-state Party official.
D) Bring the matter up at the next Party meeting, whereby the plants and their tactics can be completely neutralised - it's unlikely that they'll be game to further spread their poison. A Party official can advise on whether the matter should be discussed in a general or specific manner.

4) Watch out for those who try to create internal divisions and personality clashes.
Creating divisions within organisations is a classic role of agent provocateurs. Be aware of this. Report any such situation to a Party official.

5) Be suspicious of anyone who urges violence.
This is typical agent provocateur behaviour. Report any such provocation to a Party official.
Similar to this are those posing as right-wing-nutters, neo-nazis, anti-semites, etc. We don't want this sort of people, anyway. Alert Party officials to deal with them.

6) Party officials need to identify infiltrator vermin, expose them, and expel them from the Party.

Anyone who works for certain government agencies may fall under suspicion (e.g. Federal Police, Dept. of Foreign Affairs, etc.), however, be aware that intelligence agencies often use what are referred to as "part-timers"; people who are not actual intelligence agents, but who have somehow volunteered or have been co-opted into the role of a plant. This practice is world-wide; for instance, in Britain soldiers from the SAS regiment have been used in infiltration operations against nationalist groups. People from ordinary jobs (especially public servants) may be used in roles as part-time plants, or even just for their address so as to write to groups for information.

How to Combat the Political Police

Australian Nationalism Information Database -